( EN) The dialogue in Zoo Comp 2 for Otter and Seal now has Yes/No prompts when attempting to leave them.New dialogue about Buster MAX Mode not working in the Time Trials have been added.( EN) The original Japanese jack in animation, Navi Customizer animation, and all stars completion image are restored.In Network Duels, choosing weight classes is no longer an option.Hard Mode completion image now uses high resolution artwork.The Download Chips can be loaded for the Hard Mode save, even if they are already loaded in normal mode.In the GBA version, Prism works the same as story mode where it doesn’t cause flashing. Prism chip’s splashing damage now causes flashing in Network Duel.In the English GBA version, the music was replaced with the boss battle theme. ( EN) The boss rush fights in Apartment Comp use the normal virus battle theme like in the Japanese GBA version.( EN) The original Japanese GBA jack in animation is used instead of the English GBA version.It also can no longer be put into the Chip Trader. After beating Hard Mode, attempting to trade the Snctuary chip to another player will now have a prompt: "The Snctuary Battle Chip cannot be found again in-game once traded.In the GBA version, it required both players to have at least 3 stars. For the Network Secret Chips, now only the winner requires having 3 or more title screen stars for the chip to drop.Hub Style can no longer be traded to another player.In the GBA version, it would only show ? if you checked the chip description in the shop. You can now view the chip descriptions for GodStone and ZeusHamr in the shops where you buy them.All mentions of the Retro Chip Trader on BBSes have been replaced with new text as well.The Retro Chip Traders have been completely removed.This country name was never mentioned in the English translation. ( JP) Wily's target, Nation R (R国), has been renamed into Nation M (M国).In Oven Comp, some dialogue that talks about "the thaw section" have been changed to "the oven control section".( EN) All element chip symbols use the original Japanese EXE1 design instead of the updated one used in BN1, EXE2, and later.In the GBA version, the music continuously plays until the battle ends. For the LifeVirus battle, the music now fades out before the explosion like in Operate Shooting Star.If less than 3 Standard chips are recorded: Cannon and MiniBomb (plus DarkSword in BN4, AirShot in BN5) will be added into the usage slots and will be only be phased out until 3 Standard chips are used.The Dark Soul AI has been modified to to curb constant usage of strong individual chips: (conditions are still under research).In Battle Network 5, since AntiDmg * in the Chip Trading chain cannot be obtained in a Chip Trader, a player can only at most have 2 copies of that chip code.Since many of those codes are exclusive to the chain, they essentially become Chip Trader only. Due to this, it is no longer possible to trade more of that chip code from another game to gain more copies.In some of the games, completing a trade chain is mandatory for Library completion so this helps players from halting their progress due to a Chip Trader mishap. If a chip is a Download Chip, or part of an in-game Chip Trading chain, it cannot be put in the Chip Trader or put up for Network trading.( EN) Some field screen signs use the original Japanese images instead of the localized English images. ![]() ![]() In BN3, the panels with a red cross in Hospital Comp have been recolored green.Tango NaviCust Program’s red cross on its medical pack has been recolored to blue.ACDC Elementary’s infirmary red cross has been recolored green.The Spooky virus’ red cross on its forehead has been recolored green.The red cross symbol on multiple art have been modified, likely due to rules set by the Geneva Conventions.In the GBA version, those games utilized the Select button for skipping cutscenes. For BN4, BN5, and BN6, the skip cutscene button has been remapped to the menu button (equivalent of Start on the GBA).This also creates strange text gaps in the text due to the removal of the word "button". All text involving button inputs have been modified to use the system's buttons. ![]() These include certain scenario minigames and puzzles.
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